Kevin Ersoy
📱 Android Developer • Hardware Background • Game Creator

Android Engineering, Hardware Roots & Engaging Games

Experienced software engineer specializing in modern Android development with Kotlin & Jetpack Compose, backed by a strong foundation in hardware and a passion for Unity game engineering.

Android Developer

Kotlin, Compose, Java, XML

Game Engineering

Unity, C# & WebGL

Backend & Tooling

Python & Automation

Systems & Hardware

Electrical Roots & Architecture

Games & Mobile Applications

Selected projects spanning puzzle design, real-time physics engines, and Android system automation.

Tumble Tiles icon
Newest Release Android

Tumble Tiles

A minimalist grid puzzle game where tiles slide, tumble, and lock into target slots. Features pure spatial logic without timers or paywalls.

  • 900 handcrafted puzzle levels across 30 worlds
  • Intelligent in-game hint solver engine
  • Custom Level Editor & Community Hub coming soon
Egg Racer icon
Play in Browser WebGL / Android

Egg Racer

Fast-paced 2.5D physics runner built in Unity. Run, jump, and slide across tricky terrain with live online community chunk sharing.

  • Playable right in your browser via Unity WebGL
  • Built-in level editor & community chunk voting
  • Competitive online leagues & leaderboards
Busy Baby icon
Android Family & Kids

Busy Baby - Tap and Play Music

A child-safe musical playground for babies and toddlers with built-in task locking to disable navigation buttons and prevent accidental app exits.

  • Tap-to-play Songs mode with multi-touch support
  • Interactive Piano mode & custom song generator
  • Task pinning to disable navigation buttons safely
YouBlue React icon
Android Automation

YouBlue React

Smart Android automation for car Bluetooth connections. Automatically resumes playback, launches navigation, or triggers custom device events.

  • Automatic playback for Spotify, Pandora, YouTube Music
  • Bluetooth device-specific profile triggering
  • Low-power background listener architecture

Modern Android, Hardware Roots & Game Engineering

Professionally focused on modern Android development with Kotlin and Jetpack Compose, backed by extensive experience in Java and classic XML architectures, and a strong foundational background in hardware. On the game development side, I apply this same engineering discipline to real-time spatial solvers, physics systems, and cross-platform titles like Tumble Tiles and Egg Racer.

Read Full Engineering Bio & Skills